AI Insights · Timothy · July 2024
Top 5 Interactive Story Games in Norway: Q2 2024 Performance
Discover the performance of the top 5 interactive story games in Norway during Q2 2024, including insights on downloads, revenue, and active users.
In Q2 2024, the interactive story games market in Norway showcased various trends in downloads, revenue, and weekly active users. Here’s a closer look at the performance of the top 5 interactive story games based on Sensor Tower data.
Family Life! saw a fluctuating trend in weekly revenue, starting at approximately $923 in early April and ending at around $651 in late June. Downloads peaked at 1.7K in mid-April but declined to about 785 by the end of June. Weekly active users reached a high of nearly 2.7K in mid-April and settled at around 2.1K by the end of the quarter.
GossipMaster had a notable increase in weekly revenue, starting at $6 and ending at $132 by the end of June. Downloads peaked at 2K in mid-April but dropped to 565 by the end of June. Weekly active users showed a steady increase, starting at around 1.3K and reaching nearly 2.9K by the end of the quarter.
Love Island: The Game maintained a consistent revenue stream, peaking at approximately $2.2K in late June. Downloads showed an upward trend, starting at 329 in early April and reaching 771 by the end of June. Weekly active users increased steadily, from around 1.2K to nearly 2.2K by the end of the quarter.
Blushed - Romance Choices experienced a steady rise in revenue, reaching approximately $754 in mid-June. Downloads peaked at 445 in late April and remained relatively stable around 400 by the end of June. Weekly active users showed significant growth, starting at 49 in early April and reaching nearly 948 by the end of June.
MeChat - Interactive Stories had a peak revenue of around $3.3K in mid-April and ended the quarter at approximately $2.1K. Downloads were relatively stable, fluctuating between 218 and 398 throughout the quarter. Weekly active users showed a slight decline, starting at around 1.2K and ending at approximately 1K by the end of June.
These insights provide a snapshot of the interactive story games market in Norway for Q2 2024. For more detailed insights, visit Sensor Tower.